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The Legend of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess

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From: Nintendo
Category: Video Games

List Price: $49.99
Buy Used: $19.45
as of 9/7/2010 07:28 CDT details
You Save: $30.54 (61%)

Qty In Stock


New (34) Used (80) Collectible (3) from $19.45

Seller: The Pawn Sale
Rating: 4.5 out of 5 stars 340 reviews
Sales Rank: 201

Platform: Nintendo Wii
Genre: role_playing_games
ESRB: Teen
Media: Video Game
Edition: Earth Emperor Theme Deck
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: RVLPRZDE
UPC: 605433010147
EAN: 0045496900014
ASIN: B000FQBPCQ

Publication Date: November 2006
Availability: Usually ships in 1-2 business days

Features:
  • Combines the amazing new interface features of the Wii with the Zelda franchise
  • Amazing new horseback combat system
  • Attacks, moves, and even fishing, are controlled with the Wii Remote
  • Link transforms into different creatures as part of his quest

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Editorial Reviews:

Product Description
The Legend of Zelda: Twilight Princess Wii The most epic Zelda ever launches with Wii! When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero -- and the animal -- within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Besides his trusty sword and shield, Link will use his bow and arrows by aiming with the Wii Remote controller, fight while on horseback and use a wealth of other items, both new and old.
  • Arm Link The Wii Remote and Nunchuk controllers are used for a variety of game activities from fishing to projectile-weapon aiming. The game features incredibly precise aiming control using the Wii Remote controller. Use the controllers for sword swings, spin attacks and shield shoves.
  • Thrilling Adventure Players ride into battle against troops of foul creatures and wield a sword and shield with the Wii Remote and Nunchuk controllers, then take on massive bosses that must be seen to be believed.
  • Mind & Muscle Many puzzles stand between Link and the fulfillment of his quest, so players must sharpen their wits as they hunt for weapons and items.

    Amazon.com

    When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero and the animal within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Besides his trusty sword and shield, Link will use his bow and arrows by aiming with the Wii Remote controller, fight while on horseback and use a wealth of other items, both new and old.



    The most epic Zelda ever launches with the Wii.


    Link roams an entirely new land of Hyrule. View larger.


    Take control of your trusty horse as you travel from quest to quest. View larger.


    Link must solve a number of challenging puzzles to progress to boss battles. View larger.


    Fishing with the Wii Remote is a fun and worthwhile diversion. View larger.

    Link's journeys, reinvented
    Hailed by many as the best Zelda game since 1998's Ocarina of Time, Twilight Princess thrusts players into a troubled world ravaged by a dangerous magic. Sporting a new, more realistic visual style than the previous Zelda title, Link looks much more like an adult than in previous installments and fits well into an environment that provides Zelda fans with a much more gritty and grim environment to explore. The entirety of the quest fits this darker mood, as both Link and NPC's alike share the same concern for the changes about in Hyrule.

    More than just a spiritual successor to previous Zelda installments, Twilight Princess offers players a new way of controlling Link through dungeons, forests, towns, and the bizarre Twilight Realm: precise weapon controls with the Wii remote! Players can use the remote to control Links' weapons including the sword, arrows, and boomerang. This new control scheme allows for much faster and more accurate control than on previous Nintendo hardware. For example, waving the remote in the air will result in Link performing the same move with the sword. To fire off on arrow, players "pull back" on a virtual controller string as the Wii remote's speaker lets players know that the projectile is ready for release. It all works incredibly well and adds to the title's immersion and style- you feel more in the center of the action than in previous Zelda games.

    As impressive as the new control scheme is, the scope and size of the new land of the Hyrule is equally as impressive- truly the Wii's first epic adventure. Beautifully crafted and four years in the making, the land players travel through is vast and diverse as the dungeons and monsters that lie within. As players collect triforce pieces from the distant sections of the continent, they will get to know many different villages and foes. Thankfully, Link will be able to move over long stretches of land faster thanks to "Epona," your faithful horse. Epona also helps Link become a more effective fighter, as a number of powerful and impressive sword strikes can be launched while galloping through fields of enemies.

    The Twilight Realm awaits
    Like most games in the Zelda franchise, Link begins his adventure with little more than the clothes he has on an an inkling that something has gone awry. After an initial trip to the Twilight Realm, in which Link appears as a wolf, a friendly shadow dweller named Midna will meet up with players and give helpful advice on gameplay. Fortunately for players, this virtual assistant spells out ways to be a more effective adventurer in and out of the shadow world. Early stages of the game have Link spending a lot of time in the Twilight Realm, and outdoor areas of Hyrule, attempting to clear areas of the strange darkness that has seemingly fallen over every village, forest, and field. As the story progresses, players will learn the cause of the shadows, and what they must to do vanquish them for good.

    Puzzling puzzles
    Link once again finds himself in a number of classic Zelda-esque puzzle scenarios in which he must light torches to unlock doors, raise and lower water levels, and fight enemies to collect keys and open chests for valuable rupees. A number of the dungeons present unique puzzle challenges that rely on the player's ability to hone their Wii remote's control, such as an air castle in the sky that can only be accessed by an extremely accurate grappling hook toss.

    In general, Twilight Princess is more challenging than the average Zelda game, with a number of boss battles having protracted hit sequences with little support potions about, and even less warning. Still, there's never been an adventure experience such as this, wherein players can literally charge at a dungeon boss with their fists and punch the air to defeat an enormous foe. As the finest Zelda experience in almost ten years and the game fans have been waiting for, Twilight Princess will delight young and old gamers alike.




  • Customer Reviews:
    Showing reviews 1-5 of 340
    1 2 3 4 5 6 ...68Next »



    4 out of 5 stars Great Game   August 23, 2010
    Salman
    Enjoyable game with lots of different adventures and puzzles
    A bit easy but still fun to play
    Graphics I have to say are weak, however this is what Wii is capable of



    5 out of 5 stars great Zelda game!   August 19, 2010
    tron77 (Chicago)
    This is an excellent game and a very worthy addition to the epic franchise that is The Legend of Zelda. Never having owned an N64 or a Gamecube, this was my first entry into the 3D Zelda world, and my first Zelda game since the brilliant Link to the Past over 15 years ago. I was pleasantly surprised to see that much of the feeling of the classic Zelda games that I loved as a child has remained. The game looks and sounds great. The inclusion of motion controls is what made this a very cool experience. Just swinging the remote to swing your sword and incorporating the two controls together to shoot bows & arrows really adds an entirely new dimension to the gaming experience. The controls work very well for the most part, although some of the special attacks you get as you advance further in the game were hard to pull of consistently.

    The action and pacing of the game are done very well. I really enjoyed working my way through the dungeons and gradually opening up new areas to explore in the overworld. The boss fights are incredibly epic and thrilling experiences. The only thing I didn't like a whole lot was some of the cumbersome missions that you had to complete in wolf form in the twilight realm. They got aggravating at times, but not enough to deter from the overall quality of the game. Overall, I highly recommend this game. Especially to fans of the franchise.



    4 out of 5 stars 1st Zelda Experience   August 16, 2010
    Mary Evans (tennessee)
    This is the first time I have played Zelda in any format. There were a few things to learn, plus playing on the Wii takes a little work. Mostly I have enjoyed the game. I haven't been stuck for very long in anyone place. The clues given in the game are more than sufficient to help a new player along without giving too much away.


    3 out of 5 stars A decent Zelda title that exposes the formula's age.   August 9, 2010
    Angelo Reyes (San Francisco Bay Area)
    0 out of 2 found this review helpful

    I know I am almost 4 years late to the party, but I finally beat this game after buying it on release day. This was a great game, but it does have some glaring flaws you'll need to deal with to enjoy yourself. Let's take a look, shall we?

    Synopsis:
    You are once again Link, and must venture forth into the unknown (yet strangely familiar) land outside your own and kick ass, take names, grab items, amass rupees, and kill the dude who done messed up Hyrule.

    Gameplay:
    The game plays exactly like its other 3D predecessors which is both good and bad. The Wii motion controls improve some aspects of the game and kind of ruin others. Aiming the bow as well as other items is fun and easy with the Wii remote. On the other hand, pulling off certain sword attacks can be quite frustrating and can sometimes be downright terrible. I found myself just ignoring certain attacks altogether as to avoid any issues. The game plays very solid as a whole, but it has serious issues, which I hope will be addressed in the upcoming sequel.

    Aestetics/Presentation:
    This is what bumps the score up quite a bit for me. We are getting the best graphical presentation of a Zelda game that we've ever seen. What we also get is lots of interesting choices in regards to the art direction. Whenever link goes into the Twilight realm, the visuals change quite a bit. Certain things are oversaturated while other are desaturated. Lots of shadows are highlighted with neon green, blue, yellow and pink. Let me just say it: this game straight up looks like TRON. In the context of the story that is presented, that's not a bad thing at all. It looks great. This was a welcome change in the series.

    Story/Pacing:
    We've seen the story before in other Zelda games, so I won't comment too much on it. What I will say is that this game suffers from some pacing issues. There are some sections of the game where you are in the Twilight world trying to restore it to normal by collecting Twilight bugs. These sections REALLY slowed the game down and were tedious as all hell.

    Other notes:
    The dungeons in the game were relatively easy and some of them seemed extremely stale and generic in their design. I was able to get through each one without much trouble at all, excluding some puzzles in certain dungeons. The game never really ramps up the difficulty either. I was never really in danger of dying much at all.

    Overall:
    The formula is starting to show its age and while it is still fun to play, I can't see myself playing many more games that are just shallow re-hashings of Zelda 64. TP is a great game that most players will be able to breeze through while they sit back and enjoy the visuals and the Zelda music. While there are control and pacing issues, I hope that Nintendo can improve upon them and unlock the full potential of Zelda on the Wii in the future.



    5 out of 5 stars weeee for wii zelda   July 28, 2010
    me
    0 out of 1 found this review helpful

    good times. great fun. skill building. patience practicing. adrenaline pumping. assertiveness attained. nice.

    Showing reviews 1-5 of 340
    1 2 3 4 5 6 ...68Next »


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